Metropolis — talkable figures, shared backend NPCs
Click to look around · WASD to move · E to talk to a highlighted figure · Esc to leave dialogue Drag right side to look · joystick to move · tap prompt to talk
× These NPC voices run on a CPU; a GPU server would make them sound like this. Hosting, LLM and voice costs are paid out of pocket. If GameRagKit is useful to you, please support it via RedotPay (ID: 1236302071).